International team, UK and USA
August 9, 2017
Press / Business contact:
Stray Basilisk is an indie games studio which was formed in 2017 by Jason Davey, Paul Sim and Andrew Trahan.
HistoryBirth of a Basilisk
The team first assembled around a prototype created by programmer Jason Davey. After creating a proof-of-concept in order to explore ideas for a twist on turn-based / tactical game mechanics, Jason saw the potential in the project and reached out for collaborators. Paul Sim answered the call first, joining the project as a composer. Later that year Andrew came on board as a sound designer. Since then the trio, spread across three time-zones, have collaborated remotely on the game. Each works on their respective area of expertise, and shares responsibility for the overall design and direction of the project. As this game took shape, it would ultimately be titled "Steamhounds".
In August 2017, the team officially adopted the name of Stray Basilisk.
The company was incorporated in December 2018.
The TeamJason Davey
Based near London, UK. Jason has a computer science degree, and spent several years after graduation working in corporate IT / tech as a backend developer and database administrator, specialising in cloud and big-data technologies. He has over 15 years of programming experience, and for most of this time has been interested in game development and design.Paul Sim
Based in Long Beach, California. Paul has a BS in computer science, and studied music production at a community college. He has written for film and indie games, and has released his own studio albums / EPs.Andrew Trahan
Based in Rhode Island. Andrew has experience in many areas of audio engineering including game audio design, dialogue editing, music composition for independent film, and mixing. He has a MS in Electrical Engineering, focusing on musical acoustics and digital signal processing.
- Untitled Submarine-themed Narrative Game
Steamhounds Preview YouTube
Steamhounds Indie Focus Interview YouTube
If you would like additional images, or have specific requests, feel free to contact us!
Programming, Game Design
Music / Composition, Game Design
SFX / Sound Design, Game Design